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Vantage: Primitive Survival Game Usb Download

Updated: Mar 12, 2020





















































About This Game You play a pre-historic caveman, your ultimate objective... to survive! Explore a massive seamless open world, forage for food, hunt animals, and use the complex, realistic crafting system to build new, better and stronger items. Work together with other players to form a community, form a village, and to cooperate and grow as a group! Vantage is a game I have been working on for many years now, and it is the game I have always wanted to play. Since it didn't exist, I decided to create it! So I hope you enjoy playing it as much as I enjoy creating it!Some examples of what you can do in the game:- Craft a large number of objects to help you survive. Everything from sharp stones, to campfires so you don't freeze at night, to primitive huts to live in!- Find wild plants, take their seeds and plant crops to become more self-sustaining.- Create some clothes to keep yourself warm and well protected by skinning dead animals and tanning the hides by going through a realistic primitive leather working process.- And much, much more!Realistic and complex crafting system - Vantage has a in-depth, well researched crafting system using the actual items you need to craft items in the real world. For example, if you wish to build a fire using a hand drill, you need to find the right stick to use as a spindle, create a piece of hearth wood, and forage for some tinder. Then if you are skillful enough, you can make your fire!Hardcore survival / player customization - Make sure you forage for that food or grow some crops, for when you die, your character is gone! But don't despair, when your characters die they earn "player points" you can use to re-customize you next character by buying starting items and boosting your starting skills so you can try anew!Skill-based character progression with many professions - You can try to specialize in one of the many professions, or try to master them all! Some examples are hunting, fishing, leatherworking and farming. You can also become a master bone, wood, or stone maker to help other people's professions along. Work together with other players to make items faster and stronger.Interact with every item in the world - No more playing a game where trees and rocks are just fancy artwork! You can harvest wood from every tree, and pick up every rock you see!Custom game engine creating massive seamless randomly generated worlds - The game uses a custom 3D game engine I created called VantEdit. It generates and renders massively sized worlds of any size I choose, and you get to explore them. Walk in a single direction and you will circumnavigate the globe with no loading screens.The game's current development state:What is completed (of course these will be constantly improved and updated):- The Game's engine:( rendering/ seamless world mechanics etc ). I have refined the engine to be a great vessel in which to create the game. I have spent years on it and helps to give the game the feel it needed to have.- Game Play Mechanics: The game play system is fully implemented as intended, has been tested and is fully playable. Again this only means that the core elements have been completed and I am of course working on improving all aspects of the game. This includes UI framework, Crafting, Skills and Item design, etc...- Networking conversion: This took many years, but I am proud to say that the online version of the game is fully stable. The game now also supports offline servers (for playing single-player), and player hosted dedicated servers that can be publicly displayed to all players around the world.- The Game's Editor tools: Though this is not currently available to players yet, the game's editor is designed to add in new crafts, items and skills easily into the game, as I develop the game I add in new skills, new items, and new crafts into the game. Even though I call this a primitive survival game, I plan to continue to add new content to the game constantly! What does this mean? Well at a certain point I will add in archery, more complex farming mechanics, more building types etc... What will be added in the near future:- PvP: Once the game has been sufficiently tested, I will be finishing the PvP aspect of the game.- More server hosting options: Players who wish to host servers will be able to customize their servers to more specific needs and preferences (making hardcore-only servers, etc...)- Access to VantEdit world editor: Players will be able to host servers with their own procedural generated worlds. They will have the ability to create nearly any size world with the ability to change temperatures, land and continent formations, and much more. This functionality will be later in development, most likely after the full launch.What can be improved:- Artwork: Many of the graphics you see in game are my own "programmer art", simple yet useful art I create in a short amount of time. There are works of art done by professionals in the industry as well however. One goal of hopefully getting the game into Early Access is to hire back some of these artists to get the artwork more professional.- Animation system and attachments: Upgrading the animation system to have it so you can customize you character's physical attributes, actually see objects like shoes and hats being worn on a character etc. As well as have more player models and customization.Future Plans for the GameThe content I can continue to add will never stop! I will run out of primitive technologies and keep moving forward, one item, craft, or skill at a time. So how far can I go? Will the game's technology get to the Roman Era? Medieval? Industrial Era? Modern Era? The game is a constantly evolving, ever changing universe that you exist in. It just all depends on people like you who I hope like, support, and enjoy the idea behind this game. 6d5b4406ea Title: Vantage: Primitive Survival GameGenre: Indie, Simulation, Early AccessDeveloper:Crystal DragonPublisher:Crystal DragonRelease Date: 22 May, 2018 Vantage: Primitive Survival Game Usb Download vantage primitive survival game let's play. vantage primitive survival game. vantage primitive survival game download. vantage primitive survival game igg. vantage primitive survival game gameplay. vantage primitive survival game wiki. vantage primitive survival game скачать. vantage primitive survival game download. vantage primitive survival game wiki. vantage primitive survival game gameplay. vantage primitive survival game let's play. vantage primitive survival game скачать. vantage primitive survival game. vantage primitive survival game igg Yes the game is a grind, as many RPG's are. However the complexity of the grinding and using the various skills and improving them afterward is an ongoing reward for the work. Where I think this game differs from most RPG's even at this early stage is in the depth of the skill/craft progression, an attribute the developer shows every sign of continuing. It takes many hours of working on wood, stone, bone, hide, brushworking skills to rightfully feel I've earnt the crafts that are available already and I'm very much looking forward to seeing where he takes the game further. Hunting and fishing skills improve with use, "Yahoo, I can one shot a wolf with a sling now", and it feels satisfying to know that I can now make a fire in one try nearly every time, its not so easy at first. Add to that a very large world to explore. In short this is very good, relaxed and varied "grind" with appropriate rewards thats already good for an enjoyable few days play. The developer listens, is very dedicated and I am very sure this game will only get better.. best game ever...if the year was 2003. What a waste of time and gaming effort. Starting tools do not last through the first craft so you are stuck with no tools and no item and no way to make a new tool. try to build a fire with your starting items and your item (most likely the stick) will wear out before you get a fire so you have to make a new one which uses up your sharpened stone knife, Funny how a small wooden rod just destroys a piece of stone. s there you are you finally get a fire built but you had to use up your sharpened stone and alas there is no way on this planet to get another, or even find a piece of broken rock with a sharp edge. There is an elusive, mysterious and magical item in the game called a billet that is needed to make any sharpened stone or bone tool, problem is you cannot find one. it is probably crafted in a forge of some type so forget about crafting one folks. Would figure the designer would have at least made it possible to keep playing but after over an hour of looking for one I gave up. Tried several different combinations of charachter equipment and abilities and all ended up at the same result, no tools to do anything with and character left with no tools to scavange for food and water, what fun!!!!. What a waste of time and gaming effort. Starting tools do not last through the first craft so you are stuck with no tools and no item and no way to make a new tool. try to build a fire with your starting items and your item (most likely the stick) will wear out before you get a fire so you have to make a new one which uses up your sharpened stone knife, Funny how a small wooden rod just destroys a piece of stone. s there you are you finally get a fire built but you had to use up your sharpened stone and alas there is no way on this planet to get another, or even find a piece of broken rock with a sharp edge. There is an elusive, mysterious and magical item in the game called a billet that is needed to make any sharpened stone or bone tool, problem is you cannot find one. it is probably crafted in a forge of some type so forget about crafting one folks. Would figure the designer would have at least made it possible to keep playing but after over an hour of looking for one I gave up. Tried several different combinations of charachter equipment and abilities and all ended up at the same result, no tools to do anything with and character left with no tools to scavange for food and water, what fun!!!!. Y I K E S. Wouldn't touch this game ever again for the price you pay. $5 game at most selling for $15+. Just horrible all around even for a new game! "Hearth and Home" Content Announced!: I am happy to finally announce that a new set of content is being worked on which I call "Hearth and Home"! This content will add large houses of many various types to the game. These houses and hovels are also based on specific biomes of the world (desert, tundra, forest etc..) on which they will be easier to build on those areas, and some can *only* be built in those areas also! Unfortunately the artists were not able to send any images for this content at this time, but after the holidays I hope to show you how this content will look in the game. So these images are only reference images.In addition to the houses, there will also be a new, much nicer fire model in the game (replacing my horrible "programmer art" version!) As well as a wood fence you can create around your houses. With this new content I will also be adding a new game mechanic: "item maintenance"! Very slowly over time objects (mostly large objects like houses) will very slowly degrade over time. You will need to acquire some materials to repair and maintain your houses. However, this is not meant to be done done on a real-life daily basis, but more on a weekly or monthly basis. This mechanic makes it so you must maintain your house or village, but also this helps to keep game servers fresh and dynamic for players so areas in the world can be used by other players if the original players move on elsewhere in the world, and abandon their current abodes.So this content will be added in addition to all my other research and development beginning next year as well. I will of course talk about that as well as I begin next year.I will of course most more information and screenshots as I get them.Thanks! And Enjoy! Happy Holidays!. The Lands are Being Tamed!: The picture is from player Kastuk, you can see more if his pictures creating a small settlement here:https://steamcommunity.com/app/342910/discussions/0/1696048245846758625/So far the launch is a big success! No issues with stability or server performance. And I will start to work on fixing a few small bugs that appeared next week. I will post a more in-depth announcement soon!. Part 1 of the Game Play Overhaul is Complete!: Finally part 1 of 2 of my exhaustive game play testing and overhaul is complete! Every time I go though all of my crafts, skills and items in the game I realize how much content I have in the game to actually test! It is a quite a lot of effort to go through everything and make sure everything is working, is balanced, and is fun!This part of the overhaul was actually game play testing all of the mechanics in the game. Part 2 is implementing the large list of optimizations and content that was created while doing all of the game play testing. I have many items on this list, where completing them could take anywhere from a few minutes, to a few days for each item.However, the silver lining in all of this is basically once this is done, the game will be completely ready for Early Access Release! I will of course be opening up the game for one more round of beta testers to play the game before I release it.I have not announced a specific release date yet, but I hopefully will soon :). Vantage Early Access Update 1.0.6 is Live!: This is an update that does lots of small things, both small content additions and small bug fixes.You can find the patch notes here: https://steamcommunity.com/app/342910/discussions/0/1698300679778067492/Soon I will be beginning adding some framework for some content I plan to release soon. Stay tuned!. Vantage Early Access Update 1.1.3 is Live!: This update mainly focuses on fire making enhancements and bug fixing, and fixes a few issues with item timers which appeared after the item timer overhaul last update.You can check out the patch notes here: https://steamcommunity.com/app/342910/discussions/0/1698300679778067492/Enjoy!

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